It’s not a huge deal to me though because each locale you explore is packed with little visual details that make each area feel special. The overworld map is more of a menu where you select different zones to go to rather than a large map that you freely explore like Final Fantasy. In fact I’d say the majority of this game takes place outside of the actual battles which is fine considering how fun exploration is. There are also plenty of other Mario-isms like hidden question blocks and invincibility stars that let you clean house on enemies without engaging in a traditional RPG battle. There’s a greater emphasis on platforming, which could’ve been grating given the isometric view but it never feels too frustrating and Mario controls just fine. One thing I’ve always loved about this game is that it still very much retains elements of Mario’s mainline adventures despite being in an RPG. ![]() Consider this a warning if you’re interested in checking this game out!* *This post is going to get into spoilers by the way, I have a lot I want to gush about and that means talking about some endgame stuff and a certain secret that is very cool and raw. In fact it’s probably my favorite Mario game period. Still, despite being broke and also a child, I had a cousin who was a JRPG fanatic and he happily loaned me his copy because he knew I loved anything with Mario on the cover. So basically you can blame Super Mario RPG being too expensive for me becoming an obsessive Castlevania fan. Long story short, this was the trip where I ended up getting Super Castlevania IV instead. Fortunately, the local Toys R Us had a freshly boxed copy in stock! Unfortunately, it was priced at $70. My grades were good, I had some birthday money – I wanted that god damn Mario game. In fact I spent a solid few months begging my mom to buy it for me. What if Mario…but Final Fantasy? It’s a concept that I imagine would’ve been jarring to see back in the day when it was first revealed, but this was Nintendo and Square operating at full power, and the results were more than satisfactory. Super Mario RPG is one of those lightning-in-a-bottle weirdo ideas that executes its ideas effortlessly. Super Mario RPG: Legend of the Seven Stars fully exposed me to the genre well before the first generation of Pokémon games swept through North America. You’ve already seen the title of this post though so there’s no suspense to be had here. It’s a game so thoroughly lodged into my skull that I can probably just replay it in my mind now and not miss a single beat. There’s always been one particular RPG that I make an effort to play every few years, however. In 2020 I devoured the remaster of Xenoblade Chronicles for the Nintendo Switch, and if you’ve read my Dragon Quest post you’ll know what I spent most of 2018 playing. ![]() I still try to make time for at least one or two a year, however. What was once one of my favorite genres has fallen by the wayside due to a combination of time, short attention span, and a ghoulishly large backlog that I will die before cleaning out. Who's ready for some more Yoko Shimomura goodness?! Bryan and Frank finally explore the wonderfully composed soundtrack to Super Mario RPG: Legend of the Seven Stars, one of the greatest games to release on the Super Nintendo.Over the past decade, RPGs have become something of a blind spot for me. ![]() There is nothing new unless you've never heard it before, of course! Episode #110. Remember: This is a re-uploaded episode from 2019.
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